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Udemy €? Build Your Own First Person Shooter Survival Game In Unity


This course will teach you how to make a first-person shooter game in Unreal Engine, whether you're Unreal knowledgable or a complete beginner. We will go step by step through the game-making process to show how we can set up a character from scratch, create weapons and AI, and tie it all up with common gameplay mechanics.




Udemy – Build Your Own First Person Shooter Survival Game in Unity



We're going to dive straight in, starting a game from scratch and building ourselves an empire. It's going to be an incredibly fun journey, and at the end of it, you'll have the knowledge needed to create games on your own, from start to finish. You'll learn how much easier it can be to use Unreal Engine once you've got the hang of it, and then nothing will be in the way of you and your dreams of making and finishing video games.


Even if first person shooters aren't your interest, this course provides the steps necessary to create a video game from start to finish. You will learn many fundamental things about the game-making process and will be able to utilize that knowledge in the projects you work on from here on out. I'm excited to see what you can create because I understand what you're capable of. So are you ready?


By the end of this course you will have a completed horror survival game which you can export out as a finished product. You will have developed the skills, confidence and understanding of how to make your own games in Unity.


The course consists of 21 hours of video tutorials spread across 35-different sections. The material in this course will teach you how to build a 2D shooter game and a 3D first person controller game and, in doing so, will teach you C# concepts, how to create AI enemies, apply shaders, detect collisions, create player movements, and plenty more.


A more advanced Unity book, Mastering Unity Scripting by Alan thorn will help programmers with prior experience in C# and Unity build better Unity games and develop a better understanding of the C# programming language. The book covers a wide-range of topics, including implementing AI for NPCs, optimizing your code, debugging and diagnostic techniques, and plenty more. 350c69d7ab


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